Knowledge that Transforms
To make high-quality research more accessible and easier to explore.
Fields:
798 results
✕ Clear filters
Finite Queueing Tables
Stability of Equilibrium by the Brown-von Neumann Differential Equation
International Economic Papers, No. 7
Expansion Paths for Some Production Functions
Istoria Russkoi Ekonomicheskoi Mysli (History of Russian Economic Thought)
Essays in the Theory of Economic Growth
Selected Papers on Economic Theory
A "Short-Cut" Method for the Complete Solution of Game Theory and Feed-Mix Problems
Previous methods of solving linear programming problems have always had to revert to the simplex method, after the first two or three most promising activities have been located. The present paper shows that this is unnecessary, and presents a method of solving game theory and programming problems without using the simplex method. Despite its title the new method may, in large problems, involve the same amount of computing as the simplex method. A BRIEF DISCUSSION of the special terms used in the title provides a convenient summary of this paper. The adjective has been used to signify that the method presented here is an extension of the graphical short-cut methods previously presented by Waugh and Burrows [5] and Boles [1]. By complete is meant that with this method it is unnecessary to revert to the simplex method at the end of the short-cut; the short-cut leads to the solution of the problem, even when there is a large number of rows and columns. The game theory problems referred to are two-person zero-sum games, and the feed-mix problems refer to programming problems in which all resource supplies are positive, and prices are either all positive or all negative. The notation to be employed will now be described and then the short-cut method will be introduced in conjunction with a discussion of a small game theory problem. 1. NOTATION