Knowledge that Transforms

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Gesture Paves the Way for Language Development

Psychological Science 2005 16(5), 367-371
In development, children often use gesture to communicate before they use words. The question is whether these gestures merely precede language development or are fundamentally tied to it. We examined 10 children making the transition from single words to two-word combinations and found that gesture had a tight relation to the children's lexical and syntactic development. First, a great many of the lexical items that each child produced initially in gesture later moved to that child's verbal lexicon. Second, children who were first to produce gesture-plus-word combinations conveying two elements in a proposition (point at bird and say “nap”) were also first to produce two-word combinations (“bird nap”). Changes in gesture thus not only predate but also predict changes in language, suggesting that early gesture may be paving the way for future developments in language.

The Meaning of “Natural”

Psychological Science 2005 16(8), 652-658
The meaning of the desirable attribute “natural” was explored in two samples, American college students and adults in the Philadelphia jury pool. Participants rated the naturalness of a variety of “natural” entities, before and after they were transformed by operations such as freezing, adding or removing components, mixing with other natural or unnatural entities, domestication, and genetic engineering. Results support four hypotheses. First, the principle of contagion accounts for many aspects of the reduction of naturalness by contact with unnatural entities. Second, chemical transformations reduce naturalness much more than physical transformations do. Third, the history of an entity's processing is more important in determining its naturalness than is the nature of the entity's contents. Fourth, mixing like natural entities (e.g., water from different sources) does not markedly reduce naturalness. The insertion of a gene from another species, the process used in producing genetically modified organisms, produces the biggest drop in naturalness; domestication, a human-accomplished activity that changes genotype and phenotype in major ways, is considered much less damaging to naturalness.

How Global Versus Local Perception Fits Regulatory Focus

Psychological Science 2005 16(8), 631-636
We propose a reciprocal relation between regulatory-focus systems and global versus local processing styles—specifically, that global processing fits a promotion focus on advancement, whereas local processing fits a prevention focus on security. In Study 1, participants were shown large letters made of small letters and decided if either of two specific letters appeared on the screen. Strength of promotion focus was positively correlated with speed of processing global letters and negatively correlated with speed of processing local letters, whereas the reverse was true for strength of prevention focus. In Study 2, participants first worked on a global or local task and later chose between two objects. Consistent with our fit proposal, participants who had performed the global task assigned a higher price to their chosen object if they had chosen it in apromotive, eager manner than if they had chosen it in a preventive, vigilant manner, whereas the reverse was true for participants who had performed the local task.

Reversibility of the Other-Race Effect in Face Recognition During Childhood

Psychological Science 2005 16(6), 440-444
Early experience with faces of a given racial type facilitates visual recognition for this type of face relative to others. To assess whether this so-called other-race effect can be reversed by subsequent experience with new types of faces, we tested adults of Korean origin who were adopted by European Caucasian families when they were between the ages of 3 to 9. The adoptees performed a face recognition task with photographs of Caucasian and Asian faces. They performed exactly like a control group of French participants, identifying the Caucasian faces better than the Asiatic ones. In contrast, a control group of Koreans showed the reverse pattern. This result indicates that the face recognition system remains plastic enough during childhood to reverse the other-race effect.

When High-Powered People Fail

Psychological Science 2005 16(2), 101-105
We examined the relation between pressure-induced performance decrements, or “choking under pressure,” in mathematical problem solving and individual differences in working memory capacity. In cognitively based academic skills such as math, pressure is thought to harm performance by reducing the working memory capacity available for skill execution. Results demonstrated that only individuals high in working memory capacity were harmed by performance pressure, and, furthermore, these skill decrements were limited to math problems with the highest demands on working memory capacity. These findings suggest that performance pressure harms individuals most qualified to succeed by consuming the working memory capacity that they rely on for their superior performance.

Mommy and Me

Psychological Science 2005 16(4), 298-304
How do infants find the words in the tangle of speech that confronts them? The present study shows that by as early as 6 months of age, infants can already exploit highly familiar words—including, but not limited to, their own names—to segment and recognize adjoining, previously unfamiliar words from fluent speech. The head-turn preference procedure was used to familiarize babies with short passages in which a novel word was preceded by a familiar or a novel name. At test, babies recognized the word that followed the familiar name, but not the word that followed the novel name. This is the youngest age at which infants have been shown capable of segmenting fluent speech. Young infants have a powerful aid available to them for cracking the speech code. Their emerging familiarity with particular words, such as their own and other people's names, can provide initial anchors in the speech stream.

The Effects of Reward and Punishment in Violent Video Games on Aggressive Affect, Cognition, and Behavior

Psychological Science 2005 16(11), 882-889
Three experiments examined the effects of rewarding and punishing violent actions in video games on later aggression-related variables. Participants played one of three versions of the same race-car video game: (a) a version in which all violence was rewarded, (b) a version in which all violence was punished, and (c) a nonviolent version. Participants were then measured for aggressive affect (Experiment 1), aggressive cognition (Experiment 2), and aggressive behavior (Experiment 3). Rewarding violent game actions increased hostile emotion, aggressive thinking, and aggressive behavior. Punishing violent actions increased hostile emotion, but did not increase aggressive thinking or aggressive behavior. Results suggest that games that reward violent actions can increase aggressive behavior by increasing aggressive thinking.

Remembering a Location Makes the Eyes Curve Away

Psychological Science 2005 16(3), 196-199
Working memory is a system that keeps limited information on-line for immediate access by cognitive processes. This type of active maintenance is important for everyday life activities. The present study shows that maintaining a location in spatial working memory affects the trajectories of saccadic eye movements toward visual targets, as the eyes deviate away from the remembered location. This finding provides direct evidence for a strong overlap between spatial working memory and the eye movement system. We argue that curvature is the result of the need to inhibit memory-based eye movement activity in the superior colliculus, in order to allow an accurate saccade to the visual target. Whereas previous research has shown that the eyes may deviate away from visually presented stimuli that need to be ignored, we show that the eyes also curve away from remembered stimuli.

The Role of Chaos in Poverty and Children's Socioemotional Adjustment

Psychological Science 2005 16(7), 560-565
There are growing levels of chaos in the lives of American children, youth, and families. Increasingly, children grow up in households lacking in structure and routine, inundated by background stimulation from noise and crowding, and forced to contend with the frenetic pace of modern life. Although widespread, chaos does not occur randomly in the population. We document that low-income adolescents face higher levels of chaos than their more affluent counterparts and provide longitudinal evidence that some of the adverse effects of poverty on socioemotional adjustment are mediated by exposure to chaotic living conditions.

A Warm Heart and a Clear Head

Psychological Science 2005 16(9), 724-731
Prior studies on the association between weather and psychological changes have produced mixed results. In part, this inconsistency may be because weather's psychological effects are moderated by two important factors: the season and time spent outside. In two correlational studies and an experiment manipulating participants' time outdoors (total N = 605), pleasant weather (higher temperature or barometric pressure) was related to higher mood, better memory, and “broadened” cognitive style during the spring as time spent outside increased. The same relationships between mood and weather were not observed during other times of year, and indeed hotter weather was associated with lower mood in the summer. These results are consistent with findings on seasonal affective disorder, and suggest that pleasant weather improves mood and broadens cognition in the spring because people have been deprived of such weather during the winter.