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Quarterly Journal of Economics Vol. 119 No. 3 2004

A Cognitive Hierarchy Model of Games

Colin F. Camerer1; Teck-Hua Ho2; Juin-Kuan Chong3

1 California Institute of Technology · 2 University of California, Berkeley · 3 National University of Singapore

open access

Abstract

Players in a game are “in equilibrium” if they are rational, and accurately predict other players' strategies. In many experiments, however, players are not in equilibrium. An alternative is “cognitive hierarchy” (CH) theory, where each player assumes that his strategy is the most sophisticated. The CH model has inductively defined strategic categories: step 0 players randomize; and step k thinkers best-respond, assuming that other players are distributed over step 0 through step k - 1. This model fits empirical data, and explains why equilibrium theory predicts behavior well in some games and poorly in others. An average of 1.5 steps fits data from many games.

DOI
10.1162/0033553041502225
Volume
119
Issue
3
Pages
861-898
Language
en
Sources
bibtex:phds-export.bib openalex crossref

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